Jan 29, 2015 I don't believe there are offical rules for molotovs. As for homebrew I would go along the lines of the DMG (pg 267): Fire bomb, 1 action to use, 2d6 fire dmg, range 60 feet, everything 5 feet from the target needs to make a 12 dex save, on a unsuccessful save target also receives 1d6 dmg for the next 3 rounds and must spend 1 action to extinguish, on a successful save target only get half dmg.
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I was looking at some of the items' prices in the DMG- specifically the +1 and +2 shield. Per the FG DMG. A +1 shield (Uncommon) is listed at 112gp and a +2 shield (Rare) is listed as 838gp. If my memory is correct, in the PHB or DMG it says that rare items have a minimum of 5000gp in value. Another issue is the Adamantine Plate Armor. It is listed as 807gp, and it is considered uncommon. The regular plate is listed as 1500gp in the PHB.
Where do these prices come from and should they be considered official since they are listed in the licensed content? Or, should these prices be fixed to align with the posted price ranged?